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We are indie devs gone wild, we built the game we badly needed... and people actually loved it. We make things bigger together!
GYHYOM
Guillaume Breton
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ELMOBO
Frédéric Motte
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BLACKMAGIC
David Elahee
twitter github
Togi
Thomas Giro
twitter github

Tinu
Tinuviel
twitter

Louna
Louna Charial


Jean
Jean Boulestin



Marion
Marion Denmat
github
Vincent
Vincent Beauzee
github
Special thanks to our previous team members :
and to our super wonderful headbanging friends we made along the road : Olivier, Mylene, Marco, Clara, Sandrine, Lea, Mathys, William, Heloise, Loïc, Beau, Cindy, Cloé.

Working together!

With years of veterancy, we can provide lot of qualitative services! We work for hire to fund ourselves, we do stuff such as music video, videogames, ui/ux, ports, tech, audits, biz consulting. We especially love to work around cool stuff and creating IP's with friends. We are also experimenting with game publishing from time to time.

When we work with friends, we try to make it better, right and we care a lot.

Our fields : New IP creation, Design, Tech, Dev, Graphics, Audio, Music, Motion Design, Assets, Art Directions, Pixels!

They trusted us : Flying Oak - Plugin Digital - Coldwild Games - Dotemu - Leikir Studio - Les Studios du Poisson Rouge ( for SPA Studios) - Ankama - Accidental Queens - Volkor X - Mooshku for Gunship Music - Casus Ludi - Shiro Games - Atelier QDB - ReboundCG - Fireplace - Punkcake Délicieux - Playdigious - SoulGame Studio - Ritual Studios - Seaven Studio and countless others.

Contact : business at headbang.club

Our games :

DeathTower

DeathTower is our next flagship game, it's a tactical jrpg with roguelite chips. Wishlist and share the love!

CTHULOOT

CTHULOOT is our part time game, this sick child of Fort Boyard and Zelda Four Swords. It allows us to breath we are co-developing it with our dear friend from Pixelnext. Wishlist and share the love!.

Double Kick Heroes

Double Kick Heroes the METAL'EM UP available on PC, Nintendo Switch, Xbox One, Xbox Series and Gamepass.

Our micro publishing line :

Shotgun King

We hugged with the Punkcakes and though it would be rad to bring Shotgun King to Consoles. Togi wrecked the floor on all consoles on this marvelous lua game about Shotguns and royalty exploding work. Thank you again Togi for this marvelous port Details.

Other teams we helped :

Metal Slug Tactics - Leikir/Dotemu/SNK

We were hired to make early artistic direction and Gyhyom is lead pixel artist on the incredible METAL SLUG TACTICS by Leikir Studio.

Big Helmet Heroes - Exalted Studios/Dear Villagers

We did some consulting and are doing the ports for all consoles for Big Helmet Heroes. We are very proud to bring the love for these fierce & funny warriors!

FURYBALL - v1

We helped created a brand new IP for Rebound CG with the help of Camille, it was never published but we loved what we did!.

Decarnation - Atelier QDB, Shiro Games

We did the Nintendo Switch port and help closed the game

Windjammers 2 - Dotemu

We did the Xbox and W10 ports

Pile up! - Seed By Seed/Handy-games

We are in charge of the Xbox port of Pile Up!.

Merchant Of The Skies - Coldwild Games/Plug In digital

We shipped the wonderful Merchant Of the Skies on PS5

Klaus - Les films du poisson rouge / SPA Studios

We gave a tiny hand on tools and optimizations for the incredible Klaus movie for Les Films du poisson rouge / SPA Studios, go watch it on netflix!

Kamaeru - Humble Reeds - Armor Games

We made a very extensive gameplay report about this marvelous and cheerful game's core values, characters, economy, juice and overall game fun factor.

This means war - Volkor X

Directed and animated by Gyhyom.

Music by Volkor X, written by Gyhyom & Volkor X.

Art3mis & Parzival - GUNSHIP

Some chunks animated by our beloved Gyhyom.

Music by Gunship Music

Warhammer 40k : Mechanicus - Console versions

Warhammer 40k : Mechanicus port to Xbox One, PS4.



And many many many more are in the works, we have been privileged to work on so many things, thank to all the person who trusted us.

Get a job with us!

We are always looking for new people to work with, our main interests are : Pixel Art, Motion Design, C++ Devs, Technical Game Design

Shoot an email on jobs at headbang.club!

Please avoid generic offers, we won't answer if your email is generic

Please avoid to send audio or translation related things, we are already staffed in these area

Contacts!

Need to contact us on a generic topic:

contact at headbang.club!

Need to contact us on a media topic:

press at headbang.club!